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	<id>https://wiki.shrinepunk.com/index.php?action=history&amp;feed=atom&amp;title=Cyberware</id>
	<title>Cyberware - Revision history</title>
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	<updated>2026-10-10T07:58:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.shrinepunk.com/index.php?title=Cyberware&amp;diff=114&amp;oldid=prev</id>
		<title>Admin: /* Limb Implants */</title>
		<link rel="alternate" type="text/html" href="https://wiki.shrinepunk.com/index.php?title=Cyberware&amp;diff=114&amp;oldid=prev"/>
		<updated>2025-04-22T22:47:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Limb Implants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:47, 22 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Limb Implants ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Limb Implants ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cyberlimbs are the most common type of cyberware. They bring enhanced mobility and durability to one&#039;s limbs. Cyberlimbs may also be modified to bring new functionality to the limb, such as integrated tools, electronic compatibility, implanted weaponry, etc..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cyberlimbs are the most common type of cyberware. They bring enhanced mobility and durability to one&#039;s limbs. Cyberlimbs may also be modified to bring new functionality to the limb, such as integrated tools, electronic compatibility, implanted weaponry, etc.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Experimental cyberlimbs may add entirely new wings to the body, such as wings or tails&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Body Implants ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Body Implants ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Body implants include replacement organs, nervous system enhancements, and skin replacements. In areas with high crime rates, dermal armor implants are very common. Nervous system enhancements, such as fiber nerves, are rare and expensive, but are often applied in defense industries.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Body implants include replacement organs, nervous system enhancements, and skin replacements. In areas with high crime rates, dermal armor implants are very common. Nervous system enhancements, such as fiber nerves, are rare and expensive, but are often applied in defense industries.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.shrinepunk.com/index.php?title=Cyberware&amp;diff=108&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;Cyberware is any electronic device permanently implanted into the body. Cyberware typically conflicts with magic, though magitech cyberware can be modified to conduct magic. Cyberware is fully mechanical, while bioware is biological and grown in a lab.  == Brain Implants == Typically called a &quot;brainpiece&quot;, a brain implant allows the user to mentally interface with electronic devices, such as commlinks. Dialers, while more primitive, act as a filter between the brain and...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.shrinepunk.com/index.php?title=Cyberware&amp;diff=108&amp;oldid=prev"/>
		<updated>2025-04-19T07:28:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Cyberware is any electronic device permanently implanted into the body. Cyberware typically conflicts with magic, though magitech cyberware can be modified to conduct magic. Cyberware is fully mechanical, while bioware is biological and grown in a lab.  == Brain Implants == Typically called a &amp;quot;brainpiece&amp;quot;, a brain implant allows the user to mentally interface with electronic devices, such as commlinks. Dialers, while more primitive, act as a filter between the brain and...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Cyberware is any electronic device permanently implanted into the body. Cyberware typically conflicts with magic, though magitech cyberware can be modified to conduct magic. Cyberware is fully mechanical, while bioware is biological and grown in a lab.&lt;br /&gt;
&lt;br /&gt;
== Brain Implants ==&lt;br /&gt;
Typically called a &amp;quot;brainpiece&amp;quot;, a brain implant allows the user to mentally interface with electronic devices, such as commlinks. Dialers, while more primitive, act as a filter between the brain and the nervous system. Dialers can block or amplify neurotransmitters, resulting in a fine control of one&amp;#039;s emotions and feelings.&lt;br /&gt;
&lt;br /&gt;
== Facial Implants ==&lt;br /&gt;
The most common type of facial implant is the cybereye. Cybereyes are mechanical replacements for the eyeball. Cybereyes are more reliable and precise than eyeballs. Cybereyes also function as cameras, and can interface with digital devices.&lt;br /&gt;
&lt;br /&gt;
Other types of facial implants include cybertongues, cyberears, and expressors.&lt;br /&gt;
&lt;br /&gt;
== Limb Implants ==&lt;br /&gt;
Cyberlimbs are the most common type of cyberware. They bring enhanced mobility and durability to one&amp;#039;s limbs. Cyberlimbs may also be modified to bring new functionality to the limb, such as integrated tools, electronic compatibility, implanted weaponry, etc..&lt;br /&gt;
&lt;br /&gt;
== Body Implants ==&lt;br /&gt;
Body implants include replacement organs, nervous system enhancements, and skin replacements. In areas with high crime rates, dermal armor implants are very common. Nervous system enhancements, such as fiber nerves, are rare and expensive, but are often applied in defense industries.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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